Why Is Nothing Ever Simple?

A Chronicles of St Mary's short story that is sure to entertain.

It's Christmas at St Mary's and time for the traditional illicit jump. Except this one is perfectly legal. It's Major Guthrie's last jump. To the Battle of Bannockburn, no less (the battle between the Scottish and Brittish which was won by the Scottish). An important moment in history for two nations - one that warrants everyone's full attention. But Max soon finds herself grappling with a near-lethal game of Pooh sticks, another avian incursion and two turbulent teenagers intent on piloting their own illegal jump. And that's all before they even get near 14th-century Scotland.

For this is St Mary's, and nothing is ever simple.

Spoiler Plot Summary for Why is Nothing Ever Simple (WINES)


 * An attempted illicit jump by Steam Pump teenagers, Adrian and Mikey, to party with Stephen Hawking.
 * A missing time jump crew at the Battle of Bannockburn (Tim Peterson, Markham and Major Guthrie).
 * Max, Evans and Elsbeth Gray are sent to rescue the missing jump crew.
 * Max's team meets a pair of time traveling idiots who want to rewrite history.
 * And then meet a pair of bounty hunters, Lady Emelia Smallhope and Penny Royal, her butler.
 * The story wraps up with the annual Christmas lunch and some wearable cheese.